UNDER RECONSTRUCTION, preparing for release of Argon4 and argon.js
The argon.js framework provides an set of abstractions and utilities for adding augmented reality content to your web application in a platform- and technology-independent way.
argon.js was originally designed to take advantage of the augmented reality capabilities of the Argon3 web browser on iOS, simplifying the process of delivering mobile AR experiences without the need to create, ship and support native applications.
However, argon.js will also work with other web browsers, taking advantage of their capabilities to allow your application to deliver whatever kind of AR experience each browser is capable of.
Want to dive and and start creating AR content? Check out the downloads below.
Develop with argon.js
The argon.js source code is available on github at https://github.com/argonjs/argon
The documentation site contains a collection of articles and tutorials to get you started with argon.js
For those who need to add new capabilities to the Argon Browser itself, the full source to the application will be available in the argon-app repository in the future. In the meantime, contact us on argonjs.slack.com if you have a specific need.
If you are interested in seeing what we are planning for argon, and providing input on our plans, you can visit our argon roadmap.
The Argon project was created in the Augmented Environments Lab at Georgia Tech, with support from the National Science Foundation, Georgia Tech’s GVU Center and Institute for People and Technology, and companies including Qualcomm and Alcatel-Lucent.
If you would like to support this project, please contact the Project Director: Blair MacIntyre.
More information can be found on the Argon project pages.